12.2. 9 Essential Stairs Tips

9 ESSENTIAL STAIRS TIPS



1- STAIR ALWAYS GO FROM BOTTOM TO TOP

When drawing a stair path, you start at the low point and end at the top of the stairs. If you did it backward, flip the stairs by clicking the Flip button or clicking the arrow.




2- HAVE A CLOSE LOOK AT OPTIONS BAR


When entering stair creation mode, have a look at the options bar. For example, you can change the Location Line to decide if you want to draw the stairs based on the side or on the center of the run. You can also change the Actual Run Width to go above the minimum you specified previously.




3- USE 3D VIEWS AND SECTIONS

Using 3D views with plan views and sections is a great way to build and understand stairs. Use Selection Box to isolate the stair in the 3D view if required. To create stairs from a 3D view, make sure the Workplane is set to a plan level, else you will receive a warning.



4- UNDERSTAND WHERE TO FIND ALL PARAMETERS



STAIR TYPE

Inside this menu, you can set the dimension rules of your stairs, like riser height, tread depth and run width.  


Inside Stair Type, you will get access to the Run Type, Landing Type and Support type.


To modify these types, either go to Stair Type, or use TAB to individually select a run, landing or support. Then click Edit Type.



RUN TYPE

Inside this type, you can modify Tread Thickness and set a Nosing Length to your treads. You can also set Riser Thickness and decide if you want them slanted. Also, use this panel to set materials for treads and risers.


LANDING TYPE

By default, this will be the same as Run Type. Uncheck the box Same as Run to customize landing material, thickness, nosing, etc.


SUPPORT TYPE

Use this menu to specify whether to use Carriage or Stringer style support. You can also set support Material, Width and Depth. See advanced tips for more information.



5- LANDINGS ARE AUTOMATIC BY DEFAULT


Revit will automatically add a landing to join the two stairs if you draw two runs next to one another. You can uncheck this feature when in the options bar while creating the stairs (see tip 2).

Landings at the top or the bottom of the stairs are never automatic, and they have to be created manually. Use the Landing Component and select Create Sketch button. Then draw the outline of the landing.





6-  ADJUST “DESIRED NUMBER OF RISERS” TO CHANGE STAIR SLOPE


By default, Desired Number of Risers will be equal to the lowest number of risers you need to not go beyond Maximum Riser Height. However, you can specify more risers to get a softer stair slope. Don’t ever put less risers than the calculated minimum, else you will receive a warning!




7- ADJUST “ACTUAL TREAD DEPTH” FOR A LONGER RUN


If you want a softer slope, you can put a larger value to Actual Tread Depth. Changing this value will make the run longer. But, again, don’t put a number below the Minimum Tread Depth, else, you will receive a warning. Warnings are annoying and mean that you are not following your own rules.



8- ADJUST “BEGIN WITH RISER” AND “END WITH RISER”


In the image below, RUN #1 has the default settings: it begins and ends with a riser. However, we changed the settings for RUN #2, which begins and ends with a tread instead of a riser. You can change this option by clicking on a run and checking/unchecking the parameters.




9- SELECT RAILING TYPE WHILE CREATING STAIRS


While creating stairs, railings will automatically be added to your stair. The default type will be the last one selected. To change it, click the railing button and select another type, or select None for a stair without railing. Chapter 13 is dedicated to the creation of railings.

BASICS

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Introduction

  • Watch this video first!4

Downloads

  • Revit Pure BASICS Template Bundle (2017-2023 versions)
  • BASICS Template 2023 Metric
  • BASICS Template 2023 Imperial
  • BASICS Template PDF Guide
  • BASICS eBook PDF
  • Pamphlets Collection
  • Revit 2024 New Features Special Pamphlet

Chapter 1 - User Interface

  • 1.1. Home Screen & Ribbon4
  • 1.2. Status, View and Options Bars
  • 1.3. Project Browser and Properties
  • 1.4. 11 Tips to Understand Revit's User Interface2
  • 1.5. Category, Family, Type and Instance
  • 1.6. New User Interface Features in Revit 2024

Chapter 2 - Select

  • 2.1. Selecting Elements

Chapter 3 - Modify

  • 3.1. Adjusting Existing Elements
  • 3.2. Using Snaps
  • 3.3. Lock and Constrain Elements

Chapter 4 - Walls

  • 4.1. 3 Steps to Create a Basic Wall4
  • 4.2. Adjust Walls and Create Sweeps2
  • 4.3. Modify Wall Structure
  • 4.4. 5 Basic Walls Tips
  • 4.5. 4 Advanced Walls Tips

Chapter 5 - Levels and Grids

  • 5.1. Create Levels & Grids3
  • 5.2. 5 Basic Levels and Grids Tips3
  • 5.3. Advanced Tip: Using Scope Boxes

Chapter 6 - Floors

  • 6.1. Create a Floor
  • 6.2. 4 Floors Tips

Chapter 7 - Ceilings

  • 7.1. Create a Ceiling

Chapter 8 - Roofs

  • 8.1. Create a Roof
  • 8.2. 10 Roof Tips
  • 8.3. 5 Advanced Roof Tips

Chapter 9 - Doors

  • 9.1. Create a Door

Chapter 10 - Windows

  • 10.1. Create a Window

Chapter 11 - Curtain Walls

  • 11.1. What Are Curtain Walls?
  • 11.2. Create a Curtain Wall
  • 11.3. 11 Curtain Walls Tips
  • 11.4. 3 Advanced Curtain Walls Tips

Chapter 12 - Stairs

  • 12.1. Understand and Create Stairs
  • 12.2. 9 Essential Stairs Tips
  • 12.3. 3 Advanced Stairs Tips2

Chapter 13 - Railings

  • 13.1. Create a Railing
  • 13.2. 5 Railings Creating Tips
  • 13.3. The Anatomy of a Railing
  • 13.4. Create a Railing Type
  • 13.5. 5 Tips to Create the Perfect Railing Type
  • 13.6. 4 Advanced Railing Tips

Chapter 14 - Columns

  • 14.1. Structural vs Architectural Columns
  • 14.2. Insert and Create Structural Columns
  • 14.3. Create a Dark Solid Fill for Columns

Chapter 15 - Components

  • 15.1. Placing a Component
  • 15.2. Different Kind of Components

Chapter 16 - Site

  • 16.1. Create a Toposurface
  • 16.2. Use Floors for Simple Sites
  • 16.3 New Toposolid Tool in Revit 2024

Chapter 17 - Materials

  • 17.1. Create a Material
  • 17.2. Split Face / Paint

Chapter 18 - Rooms

  • 18.1. Create Rooms

Chapter 19 - Views

  • 19.1. How to Create New Views
  • 19.2. 5 Settings to Adjust in Each View
  • 19.3. Setting Far Clip
  • 19.4. New in Revit 2024: Textures Visual Style

Chapter 20 - Plan Views

  • 20.1. Create Plan Views & View Range
  • 20.2. Advanced View Range Tips

Chapter 21 - Sections

  • 21.1. Create a Section

Chapter 22 - Elevations

  • 22.1. Create an Elevation

Chapter 23 - Callouts

  • 23.1. Create a Callout

Chapter 24 - Details

  • 24.1. Create Detailing
  • 24.2. 8 Tips for Efficient Detailing

Chapter 25 - 3D Views

  • 25.1. Create 3D Views
  • 25.2. Create a Perspective

Chapter 26 - Legends

  • 26.1. What are Legends Used for?1

Chapter 27 - Visibility

  • 27.1. Hide Elements
  • 27.2. Visibility Graphics + Isolate
  • 27.3. Advanced Tip: Using Filters

Chapter 28 - View Templates

  • 28.1. Create a View Template

Chapter 29 - Lines

  • 29.1. Detail Lines vs Model Lines
  • 29.2. Create a Line Style

Chapter 30 - Tags

  • 30.1. What is a Tag?
  • 30.2. 6 Basic Tags Tips

Chapter 31 - Text

  • 31.1. Place Text and Adjust Leaders

Chapter 32 - Regions

  • 32.1. What is a Region?
  • 32.2. Edit a Region Type
  • 32.3. Create a Pattern

Chapter 33 - Dimensions

  • 33.1. Create a Dimension

Chapter 34 - Sheets

  • 34.1. Using Sheets
  • 34.2. 3 Tips to Navigate Sheets
  • 34.3. Advanced Tip: Modify a Title Block

Chapter 35 - Revisions

  • 35.1. Create and Set Revisions
  • 35.2. New in Revit 2024: Set Revisions to Multiple Sheets

Chapter 36 - Print

  • 36.1. Print your Sheet or View
  • 36.2. Export to PDF

Chapter 37 - Central Files

  • 37.1. Central and Local Files
  • 37.2. 8 Steps to Create a Revit Cloud Model

Chapter 38 - Link Files

  • 38.1. Preparing and Linking CAD Files
  • 38.2. 4 Linked CAD Tips
  • 38.3. Link PDF and Images

Chapter 39 - Export CAD

  • 39.1. How to Export to DWG
  • 39.2. Use DiRoots ProSheets Plugin

Chapter 40 - Schedules

  • 40.1. What are Schedules Used for?
  • 40.2. 23 Tips to Become a Schedule Master2

Chapter 41 - Phases

  • 41.1. Create and Set Phases
  • 41.2. Using Phases Graphic Overrides

Chapter 42 - Worksets

  • 42.1. Create Worksets
  • 42.2. 5 Tips to Use Worksets Properly

Chapter 43 - Groups

  • 43.1. Create and Adjust Groups

Chapter 44 - Model In-Place

  • 44.1. What is Model In-Place

Chapter 45 - Families

  • 45.1. Understanding Families in Revit
  • 45.2. Create a Cabinet Family
  • 45.3. Create an Annotation Family

Chapter 46 - Design Options

  • 46.1. Create Design Options

Exercice Projet - Secret Lab

  • Secret Lab Instructions - Metric
  • Secret Lab Instructions - Imperial
  • Secret Lab - Video Tutorial Solution - Part 1
  • Secret Lab - Video Tutorial Solution - Part 2